Take
Gauss' two-dimensional map of imaginary numbers.
This map charts the numbers that we shall feed
into the zeta function. We can lay this map out
flat on the table. What we want to do is to create
a physical landscape above this map. The height
above each imaginary number x should record the
answer once this imaginary number is fed into
the zeta function.
The trouble is that this answer _(x) also has
two coordinates, defining a
point in a second map of the imaginary world.
The height of the landscape above the point in
the first map can only record one number. So we
are going to have to lose some information, just
as our two-dimensional shadow cannot tell us everything
about our three-dimensional bodies.
We have a number of choices
for what we could take the height of the
landscape to be above x in the map we have laid
out on the table. We could just read off one of
the two coordinates of the answer _(x) and forget
the other one. But it turns out that the best
shadow to take is to calculate the distance that
the output is from the origin in the map. Call
this distance D. It is a good measure of how big
the output is. The height of the 3-dimensional
landscape above the point x will therefore be
D.
So what does this
3-dimensional shadow of the zeta function look
like?
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